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Season 2

Season 2

1 novembre 2018·13 épisodes·53min
Épisodes · 13
E1

Among the Crowds

Exploring CRWBY's use of crowd animation, software and lighting during the transition from Volume 5 to 6, and it's constant quest to improve the aesthetic and storytelling of the show.

4min·1 nov. 2018
E2

The Magic of Character Creation

From Concept to Animation and Visual FX, it takes a team to unleash the power of a magical genie.

4min·8 nov. 2018
E3

Art of the Gods

Dragons, Gods, and rigs - Rigging and the art of animating Gods and monsters.

4min·15 nov. 2018
E4

A Touch of Evil

Animating and Storytelling from the villain's perspective.

4min·22 nov. 2018
E5

See, Think, Do

Storytelling through intricate fight animation and choreography.

4min·29 nov. 2018
E6

Apathy Follows

Team RWBY fights CRWBY's newest Grimm creation.

4min·6 déc. 2018
E7

The Wonderful World of Merch

T-shirts, toys, games, & more! Exploring the process behind RWBY merchandise and how it expands the world of RWBY.

3min·13 déc. 2018
E8

Building Argus

CRWBY's art team builds their most ambitious city yet - a hybrid of Atlas and Mistral.

4min·20 déc. 2018
E9

Suit Up!

The animation team breaks down how they use motion capture performances to bring a scene to life.

4min·3 janv. 2019
E10

Render Wrangling

The CRWBY tech team describes how they build and maintain the tools that allow our lighting and comp artists to create the final image.

4min·10 janv. 2019
E11

Hey, Look at This! Script to Storyboard

CRWBY's storyboard and camera artists visualize the script through thumbnails, storyboards, and staging maps to bring the director's vision to life.

4min·17 janv. 2019
E12

The Other 50%

CRWBY's Audio team takes us through what it's like to use foley, sound design, and mix to add the texture that makes a fight larger than life.

5min·24 janv. 2019
E13

Focus & Communication

How Producers and Directors help their teams succeed, and foster an environment of creativity, where RWBY comes first!

5min·31 janv. 2019