Erkunden

Curator

Langue

2022

2022

24 août 2022·55 épisodes·3h 15min
Épisodes · 55
E1

About This Channel

7min·24 août 2022
E2

Masahiro Sakurai's Creative Works

2min·24 août 2022
E3

Stop for Big Moments! [Design Specifics]

4min·24 août 2022
E4

Kirby's Dream Land [Game Concepts]]

5min·25 août 2022
E5

Frame Rates [Planning & Game Design]

4min·26 août 2022
E6

Risk and Reward [Game Essence]

10min·29 août 2022
E7

Game Development Isn't a Game [Work Ethic]

4min·31 août 2022
E8

Down with Lag! [Grab Bag]

5min·2 sept. 2022
E9

Squeeze and Release [Game Essence]

2min·4 sept. 2022
E10

Draw the Light, Not the Asset [Graphics]

3min·7 sept. 2022
E11

Kirby's Adventure [Game Concepts]

5min·9 sept. 2022
E12

Presentations Are All About Speed! [Work Ethic]

1min·12 sept. 2022
E13

Game Awards [Grab Bag]

3min·15 sept. 2022
E14

Assigning Animations [Animation]

4min·18 sept. 2022
E15

Game Essence in Role-Playing Games [Game Essence]

2min·21 sept. 2022
E16

Make It "Pop" [Effects]

2min·23 sept. 2022
E17

Just Let Them Play! [Planning & Game Design]

2min·26 sept. 2022
E18

Clarity vs. Style [UI]

3min·28 sept. 2022
E19

Giving "Weight" to Buttons [Design Specifics]

2min·30 sept. 2022
E20

Kirby Super Star [Game Concepts]

7min·3 oct. 2022
E21

Try Telling That to the Player [Work Ethic]

2min·5 oct. 2022
E22

Name Files Logically [Programming & Tech]

4min·7 oct. 2022
E23

Keeping Rewards in Sight [Planning & Game Design]

2min·10 oct. 2022
E24

Exercise While You Game! [Grab Bag]

2min·12 oct. 2022
E25

Make the Tempo Match the Game [Audio]

2min·14 oct. 2022
E26

Fun Beyond Game Essence [Game Essence]

6min·17 oct. 2022
E27

Super Smash Bros. [Game Concepts]

8min·20 oct. 2022
E28

Too Much is Just Right [Animation]

2min·24 oct. 2022
E29

Spec Changes [Work Ethic]

4min·26 oct. 2022
E30

Emphasize Objects with Collision [Graphics]

2min·28 oct. 2022
E31

The Price of Games [Grab Bag]

2min·31 oct. 2022
E32

Strike a Balance with Sound Effects [Audio]

4min·2 nov. 2022
E33

Text Size [UI]

3min·4 nov. 2022
E34

Making a Living Making Games [Planning & Game Design]

3min·7 nov. 2022
E35

Let Your Characters Shine [Effects]

2min·9 nov. 2022
E36

Breaking Down Attack Animations [Animation]

3min·11 nov. 2022
E37

Jump Physics [Design Specifics]

4min·14 nov. 2022
E38

Writing Game Proposals [Work Ethic]

2min·16 nov. 2022
E39

My Feline Friend, Fukurashi [Grab Bag]

2min·18 nov. 2022
E40

Super Smash Bros. Melee [Game Concepts]

4min·21 nov. 2022
E41

The Fiend's Cauldron [Game Essence]

4min·23 nov. 2022
E42

A Small Window Into the World [Planning & Game Design]

3min·25 nov. 2022
E43

Sharing Info Within a Team [Team Management]

3min·28 nov. 2022
E44

Distinguishing Between Major and Minor Elements [Graphics]

2min·30 nov. 2022
E45

That Was Then, This Is Now [Grab Bag]

3min·2 déc. 2022
E46

Making Your Game Easy to Tune [Programming & Tech]

4min·6 déc. 2022
E47

Eight Hit Stop Techniques [Design Specifics]

5min·9 déc. 2022
E48

Let Players Cheat the System [Game Essence]

2min·12 déc. 2022
E49

Making Lead-ins Instant and Impactful [Animation]

2min·14 déc. 2022
E50

Jobs in Game Development [Team Management]

7min·16 déc. 2022
E51

The Potential of One Button [Planning & Game Design]

2min·20 déc. 2022
E52

Prep Your Proposals Hot and Fast [Work Ethic]

2min·23 déc. 2022
E53

Sora Ltd. [Grab Bag]

3min·25 déc. 2022
E54

Listen in Various Environments [Audio]

2min·28 déc. 2022
E55

Modern Quality of Life Features [UI]

11min·30 déc. 2022