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Season 1

Season 1

7.5·15 juillet 2004·20 épisodes·14h 26min
Synopsis

The Atlantis expedition team, led by Dr. Elizabeth Weir, arrives in the Pegasus Galaxy and discovers the lost city of Atlantis. They encounter a powerful new enemy, the Wraith, and face various challenges to protect their new home while exploring the galaxy and seeking new allies.

Épisodes · 20
Rising (1)
E1

Rising (1)

A new Stargate team embarks on a dangerous mission to a distant galaxy, where they discover a mythical lost city -- and a deadly new enemy.

45min·15 juil. 2004
Rising (2)
E2

Rising (2)

Sheppard tries to convince Weir to mount a rescue mission to free Colonel Sumner, Teyla, and the others captured by the Wraith.

41min·15 juil. 2004
Hide and Seek
E3

Hide and Seek

The Atlantis base is threatened when the team discovers that an alien entity is in the city. McKay's experiment with alien technology goes awry.

44min·23 juil. 2004
Thirty Eight Minutes
E4

Thirty Eight Minutes

The team finds themselves in mortal danger when their Puddle Jumper ship becomes lodged in the Stargate.

44min·30 juil. 2004
Suspicion
E5

Suspicion

After a series of run-ins with the Wraith, the team begins to suspect their Athosian allies of having a spy in their midst.

48min·6 août 2004
Childhood's End
E6

Childhood's End

Sheppard and the team visit a world where no one is over 24 years old -- because of a ritual suicide practice they believe keeps the Wraith at bay.

44min·13 août 2004
Poisoning the Well
E7

Poisoning the Well

The team finds a world whose people are on the brink of a discovery that may make them immune to the Wraith feeding.

42min·20 août 2004
Underground
E8

Underground

Efforts to open trade relations with a species called the Genii turn sour when the team discovers their new "allies" have ulterior motives.

44min·27 août 2004
Home
E9

Home

McKay's efforts to harness the energy of an alien planet's atmosphere allows for a return trip to Earth -- but the team may not be able to return to Atlantis.

42min·10 sept. 2004
The Storm (1)
E10

The Storm (1)

When a massive storm threatens the city, Atlantis is evacuated, only to be taken over by the team's newest enemy.

42min·17 sept. 2004
The Eye (2)
E11

The Eye (2)

Major Sheppard plays a dangerous game of cat and mouse with soldiers who have seized control of Atlantis and taken Weir and McKay hostage.

42min·8 nov. 2004
The Defiant One
E12

The Defiant One

Sheppard's team investigates a downed Wraith ship, and find themselves stuck on a planet with a lone Wraith survivor.

42min·15 nov. 2004
Hot Zone
E13

Hot Zone

Nearly a third of Atlantis's residents are infected with a deadly virus that causes hallucinations and death, forcing a lockdown of the city.

42min·22 nov. 2004
Sanctuary
E14

Sanctuary

The team finds a paradise world that would make an ideal sanctuary for those fleeing from the Wraith, but the local inhabitants believe their goddess will not permit it.

44min·29 nov. 2004
Before I Sleep
E15

Before I Sleep

A woman is found in suspended animation in Atlantis, and the team is shocked to see that it is Dr. Weir herself, who tells them of her trip 10,000 years into the city's past.

42min·6 déc. 2004
The Brotherhood
E16

The Brotherhood

The team searches for a valuable Zero Point Module rumored to be hidden on the planet Dagan. But their new allies have motives of their own.

44min·3 janv. 2005
Letters From Pegasus
E17

Letters From Pegasus

Given a brief opportunity to send a data transmission to Earth, members of the Atlantis expedition compose video messages home to their loved ones.

44min·10 janv. 2005
The Gift
E18

The Gift

Plagued by terrifying nightmares, Teyla begins to recall a time when she and her father were captured by the Wraith and subjected to disturbing experiments.

42min·17 janv. 2005
The Siege (1)
E19

The Siege (1)

With a group of Wraith hive ships on the way to Atlantis, the team searches for a place to flee and a way to destroy the city. McKay leads a team to try and activate the Ancients' orbital weapons platform.

44min·24 janv. 2005
The Siege (2)
E20

The Siege (2)

All hope seems lost, until Colonel Everett arrives suddenly from Earth. He is determined to defend the city until the arrival of a ZPM, brought by a new ship.

44min·31 janv. 2005